Character Animators use the computer to bring characters to life. To be a successful candidate, these artists may have backgrounds in any of the following animation disciplines in addition to their computer training:
Effects Artists add the forces of nature to an animated film. An Effects Artist must take direction easily, work well with an artistic team and deliver scenes in a timely fashion. Knowledge of Unix is necessary.
Modelers are responsible for creating complex, organic models needed for character animation, prop elements for effects, and environmental sets. Applicants must have strong expertise in complex 3D modeling package(s)
Painters This could include painting texture maps working with TDs to enhance the look, and creating lighting setups. This artist typically has previous production experience and has demonstrated exceptional skills/abilities in CGI artwork.
Lighting/Composting Artists have an understanding of color, contrast, and lighting design, along with a solid familiarity with 3D lighting in a production environment. Also a strong visual sense and the ability to distinguish subtle differences that affect the matching of elements created in multiple mediums are imperative.
Character Technical Directors are responsible for constructing 3D character rigs and animation interfaces, and establishing muscle, skin and clothing behaviors which range from broad squash & stretch to realistic physical simulations.
Visual Development Artists are hired to visually explore a literary or musical property under consideration for and adaptable to animated films. These artists will experiment with the diverse elements of film presentation to manipulate dramatic-comic story moments, moods, character conflict, place-time motifs and possible stylizations for maximum emotional effect in communicating that story's theme. Qualifications include a rich imagination, a sense of caricature and design, a strong color sense, mastery of human and animal anatomy, ability to work in different media and the versatility to conceptualize visually in a variety of techniques.
These are some of the different field in animation industry and helpful in choosing the best alternative in the field of computer animation.
Effects Artists add the forces of nature to an animated film. An Effects Artist must take direction easily, work well with an artistic team and deliver scenes in a timely fashion. Knowledge of Unix is necessary.
Modelers are responsible for creating complex, organic models needed for character animation, prop elements for effects, and environmental sets. Applicants must have strong expertise in complex 3D modeling package(s)
Painters This could include painting texture maps working with TDs to enhance the look, and creating lighting setups. This artist typically has previous production experience and has demonstrated exceptional skills/abilities in CGI artwork.
Lighting/Composting Artists have an understanding of color, contrast, and lighting design, along with a solid familiarity with 3D lighting in a production environment. Also a strong visual sense and the ability to distinguish subtle differences that affect the matching of elements created in multiple mediums are imperative.
Character Technical Directors are responsible for constructing 3D character rigs and animation interfaces, and establishing muscle, skin and clothing behaviors which range from broad squash & stretch to realistic physical simulations.
Visual Development Artists are hired to visually explore a literary or musical property under consideration for and adaptable to animated films. These artists will experiment with the diverse elements of film presentation to manipulate dramatic-comic story moments, moods, character conflict, place-time motifs and possible stylizations for maximum emotional effect in communicating that story's theme. Qualifications include a rich imagination, a sense of caricature and design, a strong color sense, mastery of human and animal anatomy, ability to work in different media and the versatility to conceptualize visually in a variety of techniques.
These are some of the different field in animation industry and helpful in choosing the best alternative in the field of computer animation.
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